Render
Reference
For this project, I chose a Scanning Electron Microscope image of lung cancer cells. The image attracted me because of its strong lighting, colors, and complicated geometry. I used Nuke to darken the shadows and add a blue tint to some areas.
Basic Geometry - Visualizer Integrator
Basic Geometry
Displacement
Hair Geo Script



Basic Colors
Initially, I could not figure out how to create the hairlike geometry from the reference. I made a python script that created random, bent cylinders on the selected vertices, but this method did achieve my desired look. A C language script written by Professor Malcolm Kesson (2020) was used to create randomly rotated and sized toruses located at and aligned to each vertex normal. This added a cilia or hair like quality to the surface that did not require procedural modeling. I modeled the larger, more prominent particles.