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I am a CG Generalist with experience in Maya, Houdini, C4D, Zbrush, Nuke, Substance Painter, and more. All aspects of the 3D pipeline interest me, especially look development and environment building.


With experience in traditional media since youth, I've slowly spread my talents into multiple areas. Extending from drawing and painting to digital illustration and VFX. All of these areas are inspiring and ever changing. Although it is sometimes scary to diverge from what is comfortable, I found it to be eye-opening on what I can be artistically capable of. As I continue to grow and learn, I am enthusiastic to create beautiful art in both digital media and my personal life.

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